BF Specification of CVE-2015-0235 GHOST in GNU glibc v2.2, and other v2.x before v2.18

../../../../BF/images/BFCVE/CVE-2015-0235(simple)-0.png
Missing factor (the size of '*h_alias_ptr') while calculating the 'size_needed' size of a buffer leads to reallocation of not enough memory, allowing a pointer reposition over its bounds, which, when used in 'strcpy()' leads to a heap buffer overflow. If exploited, this can lead to arbitrary code execution (ACE) -- everything could be lost.

//generated// Erroneous Code (in ‘__nss_hostname_digits_dots()’) to Operator Calculate missing factor – size of ‘*h_alias_ptr’ (addition ‘+’) Bound (to size_needed) Numeric Primitive in Standard Library (nss/digits_dots.c#L85-#L86) Local leads to Wrong Result (‘size_needed’)

, which propagates to Wrong Size (in ‘‘realloc (*buffer, *buffer_size)’) Explicit Reallocate-Reduce (’*buffer_size = size_needed;’) Heap Standard Library (nss/digits_dots.c#L102) in Userland that results in Not Enough Memory (for ‘hostname’)

, which propagates to Not Enough Memory (in ‘resbuf->h_name = strcpy (hostname, name);’) Sequential Reposition (pointer) Heap Used Standard Library (nss/digits_dots.c#L157) in Userland that results in Overbound Pointer (of ‘hostname’)

, which propagates to Overbound Pointer (in ‘resbuf->h_name = strcpy (hostname, name);’) Sequential Write (object) Heap Used Standard Library (nss/digits_dots.c:#L157) in Userland that results in Buffer Overflow (‘hostname’)

, which can be exploited toward ACE (everything could be lost) security failure.



vendor:product: gnu:glibc:*


Bug Report


Code with Bug


Code with Fix


NVD Entry

ClassDefinition
TCMType Computation (TCM) class – An arithmetic expression (over numbers, strings, or pointers) is calculated improperly, or a boolean condition is evaluated improperly.
MMNMemory Management (MMN) class – An object is allocated, resized, or deallocated improperly.
MADMemory Addressing (MAD) class – The pointer to an object is initialized, dereferenced, repositioned, or reassigned to an improper memory address.
MUSMemory Use (MUS) class – An object is initialized, read, written, or cleared improperly.
OperationDefinition
CalculateCalculate operation – Find the result of a numeric, pointer, or string operation.
Reallocate-ReduceReallocate-Reduce operation – Reserve a new smaller space in memory for an object at a new address, reassign the pointer, and release the previous piece of memory.
RepositionReposition operation – Change the pointer to another position inside its object.
WriteWrite operation – Change the data value of an object in memory to another meaningful value.
Cause/ConsequenceDefinition
Code BugCode Bug type – An error in the implementation of an operation – proper operands over an improper operation. It is the roor cause of a security vulnerability. Must be fixed to resolve the vulnerability.
   Erroneous CodeErroneous Code bug - There is a coding error in the implementation of the operation.
Data Error/FaultData Fault/Error type – The data of an object has harmed semantics or inconsistent or wrong value.
   Wrong ResultWrong Result fault/error – Incorrect value – from type conversion or computation.
   Wrong SizeWrong Size fault/error – The value used as size or length (i.e., the number of elements) does not match the object's memory size or length (e.g., to limit a pointer reposition or index increment/decrement in a repetition statement).
Size Error/FaultType Fault/Error type – The set or range of allowed values of an entity is wrong or the operations allowed on them are wrong.
   Insufficient SizeInsufficient Size fault/error – The allocated memory is too little for the data it should store.
Address Error/FaultAddress Fault/Error type – The address of an object is wrong.
   Overbound PointerOverbound Pointer fault/error – Holds an address that is above the upper boundary of its object.
Memory Corruption/Disclosure Final ErrorMemory Corruption/Disclosure final error type – An exploitable or undefined system behavior caused by memory addressing, allocation, use, or deallocation bugs.
   Buffer OverflowBuffer Overflow final error – Write data above the upper bound of an object (i.e., buffer overwrite).
Operation AttributeDefinition
MechanismMechanism operation attribute type – Shows how the operation the operation with a bug or faulty operand is performed.
   OperatorOperator operation attribute – The operation is via a function with a symbolic name that implements a mathematical, relational or logical operation.
   ExplicitExplicit operation attribute – The operation is via a function/method call.
   SequentialSequential operation attribute – The operation is via iterating over the object elements.
Source CodeSource Code operation attribute type – Shows where the code of the operation with a bug or faulty operand resides within the software, firmware, or hardware.
   Standard LibraryStandard Library operation attribute – The operation code is in the standard library for a particular programming language.
Execution SpaceExecution Space operation attribute type – Shows where the operation with a bug or faulty operand is executed and the privilege level at which it runs.
   LocalLocal operation attribute – The bugged code runs in an environment with access control policy with limited (local user) permission.
   UserlandUserland operation attribute – The bugged code runs in an environment with privilege levels, but in unprivileged mode (e.g., ring 3 in x86 architecture).
Operand AttributeDefinition
Name StateName State operand attribute type – Shows what the stage of the entity name is.
   BoundBound operand attribute – The name is linked to a declared (or inferred) data type, a defined object's data, or a called function implementation.
Data KindData Kind operand attribute type – Shows what the type or category of data is.
   NumericNumeric operand attribute – A number – a sequence of digits.
Type KindType Kind operand attribute type – Shows what the data type composition is.
   PrimitivePrimitive operand attribute – A scalar data type that mimics the hardware units - e.g., int (long, short, signed), float, double, string, Boolean. A primitive data type is only language defined and is not built from other data types.
Address StateAddress State operand attribute type – Shows where the address is (i.e., its location) in the memory layout.
   HeapThe object is a dynamically allocated data structure (e.g., via malloc() and new).
Size KindSize Kind operand attribute type – Shows what is used as the size or length (i.e., the number of elements) of an object - e.g., as the limit for traversal over the elements.
   UsedUsed operand attribute – A supplied value to be used as the size or length (i.e., the number of elements) of an object.